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Table
of Contents © 2002, Karen
Donoghue. All rights reserved.
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Foreword by Michael
Schrage, Author, Serious Play
ix
Preface
xi
Acknowledgements
xii
Introduction
xvii
PART ONE: THE CASE
FOR THE CUSTOMER EXPERIENCE
1
The Gap
Between What Customers Want Online and What They Get
3
2
Nine Things
a Marketer Needs to Know About User Experience Strategy
34
3
Building
Trust Through the User Experience
64
PART
TWO: STRATEGIC EXPERIENCE ENVISIONING
4
Capture
What Customers Want in the User Experience
103
5
Architect
and Envision: Marry the Business Model to the Interface
144
6
Make it
Happen: Build for Extreme Usability and Business Evolution
171
7
Evolving,
Encouraging and Protecting User Experience
205
PART
THREE: THE FUTURE
8
The Future
of User-Experience Design: Global, Mobile and Intelligent
219
Conclusion
241
Appendix:
Tying Profitability to Usability
245
Endnotes
247
Glossary
251
Index
257